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  • T***
    Compte archivé

    • mai 2001
    • 2427

    #1

    Quel personnage de D&D êtes-vous ?

    Un petit test que j'ai aussi posté dans la partie anglaise du forum mais qui pourrait amuser quelques rolistes (c'est en anglais, désolé Games :-p) :

    http://irulethe.net/~neppyman/dndwho/index.html

    Moi je suis Neutral Good Half-Elf Ranger Thief, Follower Of Mielikki, c'est très proche de ce que je joue habituellement

    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

    Deity:
    Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

    Law & Chaos:
    Law ----- XXXXXX (6)
    Neutral - XXXXXXXXXXXXX (13)
    Chaos --- XXXXX (5)

    Good & Evil:
    Good ---- XXXXXXXXXXXXXXXXX (17)
    Neutral - XXXXXXXXXXX (11)
    Evil ---- (-4)

    Race:
    Human ---- XX (2)
    Half-Elf - XXXXXXXXXXX (11)
    Elf ------ (0)
    Halfling - XXX (3)
    Dwarf ---- (0)
    Half-Orc - (-4)
    Gnome ---- XXXXXX (6)

    Class:
    Fighter - (-2)
    Ranger -- XXXXXXXXXXXXX (13)
    Paladin - (-2)
    Cleric -- (-5)
    Mage ---- (-7)
    Druid --- XX (2)
    Thief --- XXX (3)
    Bard ---- XXX (3)
    Monk ---- (-3)
    Quick to judge, quick to anger, slow to understand
    Ignorance and prejudice and fear walk hand in hand
  • gameslover
    Ojii-sama


    • septembre 2001
    • 21350

    #2
    Avec un bon traducteur pas de problèmes et en plus les questions sont hyper simples à comprendre

    Voilà ce que ça donne pour ma part (ça me correspond assez il me semble ainsi qu'aux persos que je joue) :

    Chaotic Neutral Human Paladin Bard Follower Of Tempus

    Alignment:
    Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

    Race:
    Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

    Primary Class:
    Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

    Secondary Class:
    Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

    Deity:
    Tempus is the Chaotic Neutral god of war. He is also known as the Lord of Battle and the Foehammer. His followers believe in the glory and joy of battle, and are never far from it. They typically wear battered armor, and carry a variety of weapons, but do not use missile weapons. Tempus's symbol is a flaming sword.

    Detailed Results:

    Alignment:
    Lawful Good ----- X (1)
    Neutral Good ---- (-2)
    Chaotic Good ---- (0)
    Lawful Neutral -- X (1)
    True Neutral ---- (0)
    Chaotic Neutral - XXXXXX (6)
    Lawful Evil ----- XX (2)
    Neutral Evil ---- X (1)
    Chaotic Evil ---- XX (2)

    Race:
    Human ---- XXXXXX (6)
    Half-Elf - (-5)
    Elf ------ (0)
    Halfling - (0)
    Dwarf ---- XXXX (4)
    Half-Orc - X (1)
    Gnome ---- XXX (3)

    Class:
    Fighter - XX (2)
    Ranger -- X (1)
    Paladin - XXXXX (5)
    Cleric -- X (1)
    Mage ---- X (1)
    Druid --- (-3)
    Thief --- XX (2)
    Bard ---- XXX (3)
    Monk ---- (-2)

    :-p
    Dernière modification par gameslover, 09 septembre 2002, 23h09.

    Commentaire

    • C***
      Compte archivé

      • février 2002
      • 559

      #3
      Je suis:

      Chaotic Good Elf Bard Mage
      Follower Of Hanali Cenanil


      Alignment:
      Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

      Race:
      Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

      Primary Class:
      Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

      Secondary Class:
      Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

      Deity:
      Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.

      Detailed Results:

      Alignment:
      Lawful Good ----- XXXXXXX (7)
      Neutral Good ---- XXXXX (5)
      Chaotic Good ---- XXXXXXXX (8)
      Lawful Neutral -- XXX (3)
      True Neutral ---- X (1)
      Chaotic Neutral - (0)
      Lawful Evil ----- (0)
      Neutral Evil ---- (-3)
      Chaotic Evil ---- (0)

      Race:
      Human ---- (-1)
      Half-Elf - (-2)
      Elf ------ XXXXXXX (7)
      Halfling - X (1)
      Dwarf ---- XXX (3)
      Half-Orc - X (1)
      Gnome ---- (0)

      Class:
      Fighter - X (1)
      Ranger -- (0)
      Paladin - (-2)
      Cleric -- X (1)
      Mage ---- XXX (3)
      Druid --- (-1)
      Thief --- (-4)
      Bard ---- XXXXXX (6)
      Monk ---- XX (2)
      Dernière modification par C***, 09 septembre 2002, 23h15.
      [img]http://www.boomspeed.com/natila/singdance.gif[/img]

      Commentaire

      • I***
        Compte archivé

        • octobre 2001
        • 224

        #4
        Amusent se test, voila mes résultats.

        Neutral Evil Human Fighter Ranger

        Alignment:
        Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

        Race:
        Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

        Primary Class:
        Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

        Secondary Class:
        Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

        Deity:
        Cyric is the Neutral Evil god of death, murder, the dead, strife, tyranny, deception, and illusion. His followers are working to secure his position as a new god, and are in conflict with many worshippers of other deities. They wear black or dark purple robes, with silver trimming, and wear silver bracelets. Cyric's symbol is a skull set in a purple starburst.

        Alignment:
        Lawful Good ----- (-3)
        Neutral Good ---- (-1)
        Chaotic Good ---- X (1)
        Lawful Neutral -- (-2)
        True Neutral ---- XX (2)
        Chaotic Neutral - XXXXXX (6)
        Lawful Evil ----- (0)
        Neutral Evil ---- XXXXXXXX (8)
        Chaotic Evil ---- XXXXX (5)

        Race:
        Human ---- XXXXXXXX (8)
        Half-Elf - XX (2)
        Elf ------ XXX (3)
        Halfling - (-3)
        Dwarf ---- (-3)
        Half-Orc - XX (2)
        Gnome ---- XXXXX (5)

        Class:
        Fighter - XXXXXXXXX (9)
        Ranger -- XXX (3)
        Paladin - (-2)
        Cleric -- (-5)
        Mage ---- XXX (3)
        Druid --- (0)
        Thief --- XX (2)
        Bard ---- (0)

        Commentaire

        • C***
          Compte archivé

          • février 2002
          • 559

          #5
          Provient du message de gameslover


          Voilà ce que ça donne pour ma part (ça me correspond assez il me semble ainsi qu'aux persos que je joue) :

          Chaotic Neutral Human Paladin Bard Follower Of Tempus

          Y'as une couille dans le paté la!

          Un palladin chaotique neutre... :confused:
          [img]http://www.boomspeed.com/natila/singdance.gif[/img]

          Commentaire

          • T***
            Compte archivé

            • mai 2001
            • 2427

            #6
            Oui, le test accepte n'importe quoi comme alignement pour les palladins...

            Mais je soupçonne Games de ne pas avoir bien traduit toutes les questions, parce que c'est vrai qu'un palladin de cet alignement c'est pas commun
            Quick to judge, quick to anger, slow to understand
            Ignorance and prejudice and fear walk hand in hand

            Commentaire

            • I***
              Compte archivé

              • mars 2002
              • 2733

              #7
              Chaotic Good Human Bard Fighter
              Follower Of Finder Wyvernspur

              Alignment:
              Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

              Race:
              Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

              Primary Class:
              Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

              Secondary Class:
              Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

              Deity:
              Finder Wyvernspur is the Chaotic Neutral god of the cycle of life and the transformation of art, although he leans heavily towards Good. He is also known as the Nameless Bard. Followers of Finder believe that everything must change in order to grow and thrive. Their preferred weapon is the ******* sword.

              Detailed Results:

              Alignment:
              Lawful Good ----- XXX (3)
              Neutral Good ---- XX (2)
              Chaotic Good ---- XXXX (4)
              Lawful Neutral -- XXX (3)
              True Neutral ---- XXX (3)
              Chaotic Neutral - XXX (3)
              Lawful Evil ----- XX (2)
              Neutral Evil ---- XX (2)
              Chaotic Evil ---- XXX (3)

              Race:
              Human ---- XXXXXX (6)
              Half-Elf - (0)
              Elf ------ XXX (3)
              Halfling - (-2)
              Dwarf ---- (-1)
              Half-Orc - XXX (3)
              Gnome ---- (-5)

              Class:
              Fighter - XX (2)
              Ranger -- (-3)
              Paladin - (0)
              Cleric -- (-12)
              Mage ---- (-1)
              Druid --- (-1)
              Thief --- XX (2)
              Bard ---- XXX (3)
              Monk ---- (-8)

              Commentaire

              • J***
                Compte archivé

                • juin 2001
                • 578

                #8
                Lawful Evil Human Fighter Paladin
                Follower Of Iyachtu Xvim

                Alignment:
                Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

                Race:
                Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

                Primary Class:
                Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

                Secondary Class:
                Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

                Deity:
                Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.

                Detailed Results:

                Alignment:
                Lawful Good ----- XXXXX (5)
                Neutral Good ---- (0)
                Chaotic Good ---- (-2)
                Lawful Neutral -- XXXXXX (6)
                True Neutral ---- XX (2)
                Chaotic Neutral - (0)
                Lawful Evil ----- XXXXXXXXX (9)
                Neutral Evil ---- XX (2)
                Chaotic Evil ---- X (1)

                Race:
                Human ---- XXXXXXXXXXXXXXXX (16)
                Half-Elf - (-6)
                Elf ------ (-9)
                Halfling - (-4)
                Dwarf ---- XXXXXXXXXXX (11)
                Half-Orc - XXXXXXXXX (9)
                Gnome ---- (-3)

                Class:
                Fighter - XXXXXXXXXXXXXXXX (16)
                Ranger -- XXX (3)
                Paladin - XXXXXXXXX (9)
                Cleric -- (-2)
                Mage ---- (-4)
                Druid --- (-3)
                Thief --- (-2)
                Bard ---- (-9)
                Monk ---- (-2)

                Sa c'est de la classe!

                Commentaire

                • geez
                  Crusader

                  • novembre 2001
                  • 522

                  #9
                  You Are A:

                  Lawful Neutral Elf Ranger Bard
                  Follower Of Silvanus


                  Alignment:
                  Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

                  Race:
                  Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

                  Primary Class:
                  Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

                  Secondary Class:
                  Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

                  Deity:
                  Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.


                  Detailed Results:
                  Alignment:
                  Lawful Good ----- XXX (3)
                  Neutral Good ---- XXX (3)
                  Chaotic Good ---- XXXX (4)
                  Lawful Neutral -- XXXXX (5)
                  True Neutral ---- XXX (3)
                  Chaotic Neutral - XXX (3)
                  Lawful Evil ----- (-1)
                  Neutral Evil ---- (-5)
                  Chaotic Evil ---- (0)

                  Race:
                  Human ---- (-2)
                  Half-Elf - XXXXX (5)
                  Elf ------ XXXXXXXX (8)
                  Halfling - (-2)
                  Dwarf ---- (-3)
                  Half-Orc - XXXXX (5)
                  Gnome ---- XX (2)

                  Class:
                  Fighter - (-3)
                  Ranger -- XXXXXXXXX (9)
                  Paladin - X (1)
                  Cleric -- (-5)
                  Mage ---- (-2)
                  Druid --- XXXX (4)
                  Thief --- (-2)
                  Bard ---- XXXXXXX (7)
                  Monk ---- (-1)
                  Geez, lunatique caratérielle.

                  Commentaire

                  • dagonides
                    Paladin

                    • février 2002
                    • 741

                    #10
                    Provient du message de Thierry
                    je soupçonne Games de ne pas avoir bien traduit toutes les questions, parce que c'est vrai qu'un palladin de cet alignement c'est pas commun
                    Pas étonnant, si à la question "si vous aviez à choisir entre sauver une princesse et dérober un trésor, que feriez-vous ?" il a répondu : "je dérobe le trésor PUIS je viole sauvagement la princesse avant de la prostituer (cher) au reste du groupe"

                    Pour moi, jeserais "Chaotic Neutral Gnome Thief Ranger", mais du diable si je comprends.
                    Megara, un éditeur cannois de livres-jeu avec PLEIN DE NINJAS dedans !

                    Commentaire

                    • Lepisostëus
                      Admiral


                      • février 2002
                      • 1848

                      #11
                      Alors je suis:
                      Lawful Evil Half-Orc Fighter Ranger
                      Follower Of Iyachtu Xvim


                      Alignment:
                      Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

                      Race:
                      Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

                      Primary Class:
                      Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

                      Secondary Class:
                      Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

                      Deity:
                      Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.
                      Detailed Results:

                      Alignment:
                      Lawful Good ----- X (1)
                      Neutral Good ---- (-2)
                      Chaotic Good ---- (0)
                      Lawful Neutral -- XXX (3)
                      True Neutral ---- X (1)
                      Chaotic Neutral - (-1)
                      Lawful Evil ----- XXXXXXXXX (9)
                      Neutral Evil ---- XXXXXX (6)
                      Chaotic Evil ---- XXXX (4)

                      Race:
                      Human ---- XXXXXXXX (8)
                      Half-Elf - (-1)
                      Elf ------ (-1)
                      Halfling - (-3)
                      Dwarf ---- X (1)
                      Half-Orc - XXXXXXXXX (9)
                      Gnome ---- (-4)

                      Class:
                      Fighter - XXXXXXXXXXX (11)
                      Ranger -- XXXXX (5)
                      Paladin - XXX (3)
                      Cleric -- (-9)
                      Mage ---- (-1)
                      Druid --- X (1)
                      Thief --- (-4)
                      Bard ---- (-2)
                      Monk ---- (-3)
                      Dernière modification par Lepisostëus, 10 septembre 2002, 08h02.

                      Commentaire

                      • RyF
                        Desp.R.Hate Zombie


                        • avril 2001
                        • 7205

                        #12
                        Quelle horreur :
                        <b>I Am A:</b> Neutral Good Human Ranger Bard
                        <br><br><u>Alignment:</u><br><b>Neutral Good</b> characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
                        <br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
                        <br><br><u>Primary Class:</u><br><b>Rangers</b> are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
                        <br><br><u>Secondary Class:</u><br><b>Bards</b> are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
                        <br><br><u>Deity:</u><br><b>Mielikki</b> is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
                        <br>
                        Detailed Results:

                        Law & Chaos:
                        Law ----- XXXXX (5)
                        Neutral - XXXXXXXXX (9)
                        Chaos --- XXXXX (5)

                        Good & Evil:
                        Good ---- XXXXXXXXX (9)
                        Neutral - XXXXXX (6)
                        Evil ---- XXXX (4)

                        Race:
                        Human ---- XXXXX (5)
                        Half-Elf - X (1)
                        Elf ------ XXXX (4)
                        Halfling - (-11)
                        Dwarf ---- X (1)
                        Half-Orc - (-1)
                        Gnome ---- XXX (3)

                        Class:
                        Fighter - X (1)
                        Ranger -- XXXXX (5)
                        Paladin - XX (2)
                        Cleric -- X (1)
                        Mage ---- XXX (3)
                        Druid --- XXX (3)
                        Thief --- (-3)
                        Bard ---- XXXX (4)
                        Monk ---- (0)
                        @+
                        RyF
                        Vieux de la Vieille de Lost Treasures Fr =^__^=

                        Game Designer dans la Real Life ®©

                        Commentaire

                        • Wokie
                          Le bonheur, c'est par là!


                          • avril 2001
                          • 13230

                          #13
                          m'étonne pas :

                          Neutral Good Elf Mage Cleric
                          Follower Of Mystra

                          Alignment:
                          Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

                          Race:
                          Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

                          Primary Class:
                          Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

                          Secondary Class:
                          Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

                          Deity:
                          Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.

                          Detailed Results:

                          Alignment:
                          Lawful Good ----- XXXXX (5)
                          Neutral Good ---- XXXXXXXX (8)
                          Chaotic Good ---- XXXXXX (6)
                          Lawful Neutral -- XX (2)
                          True Neutral ---- XXXX (4)
                          Chaotic Neutral - (-3)
                          Lawful Evil ----- (-3)
                          Neutral Evil ---- (-2)
                          Chaotic Evil ---- X (1)

                          Race:
                          Human ---- XX (2)
                          Half-Elf - X (1)
                          Elf ------ XXXXXXXXXX (10)
                          Halfling - (-7)
                          Dwarf ---- (-2)
                          Half-Orc - (0)
                          Gnome ---- X (1)

                          Class:
                          Fighter - XXXX (4)
                          Ranger -- XXXXX (5)
                          Paladin - XX (2)
                          Cleric -- XXXXXX (6)
                          Mage ---- XXXXXXX (7)
                          Druid --- (-1)
                          Thief --- (-4)
                          Bard ---- XXXX (4)
                          Monk ---- (-1)
                          "Il faut toujours viser la lune, car même en cas d'échec, on atterrit dans les étoiles." - Oscar Wilde.

                          Commentaire

                          • L***
                            Just do it !

                            • août 2001
                            • 447

                            #14
                            Ben moi j'suis ça : You Are A:


                            Neutral Good Elf Bard Thief
                            Follower Of Oghma

                            Alignment:
                            Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

                            Race:
                            Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

                            Primary Class:
                            Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

                            Secondary Class:
                            Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

                            Deity:
                            Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.

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                            Detailed Results:

                            Alignment:
                            Lawful Good ----- XXXXXX (6)
                            Neutral Good ---- XXXXXXX (7)
                            Chaotic Good ---- XXXX (4)
                            Lawful Neutral -- XXXXX (5)
                            True Neutral ---- XX (2)
                            Chaotic Neutral - (-3)
                            Lawful Evil ----- (-1)
                            Neutral Evil ---- (-2)
                            Chaotic Evil ---- (-1)

                            Race:
                            Human ---- (-1)
                            Half-Elf - XXX (3)
                            Elf ------ XXXXXXX (7)
                            Halfling - XXX (3)
                            Dwarf ---- X (1)
                            Half-Orc - (-4)
                            Gnome ---- XXXXXXX (7)

                            Class:
                            Fighter - (-4)
                            Ranger -- X (1)
                            Paladin - (-5)
                            Cleric -- (0)
                            Mage ---- X (1)
                            Druid --- (-4)
                            Thief --- XXX (3)
                            Bard ---- XXXXXXX (7)
                            Monk ---- (-3)


                            --------------------------------------------------------------------------------
                            Dernière modification par L***, 10 septembre 2002, 09h43.
                            La Mamie de Freeoldies

                            Commentaire

                            • BrOthErHooD
                              General

                              • décembre 2001
                              • 1700

                              #15
                              Lawful Neutral Dwarf Fighter Ranger
                              Follower Of Helm

                              Alignment:
                              Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

                              Race:
                              Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

                              Primary Class:
                              Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

                              Secondary Class:
                              Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

                              Deity:
                              Helm is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.


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                              Web page and journal code: Copy and paste the following:


                              <b>I Am A:</b> Lawful Neutral Dwarf Fighter Ranger
                              <br><br><u>Alignment:</u><br><b>Lawful Neutral</b> characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
                              <br><br><u>Race:</u><br><b>Dwarves</b> are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
                              <br><br><u>Primary Class:</u><br><b>Fighters</b> are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
                              <br><br><u>Secondary Class:</u><br><b>Rangers</b> are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
                              <br><br><u>Deity:</u><br><b>Helm</b> is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.
                              <br><br>Find out <a href='http://irulethe.net/~neppyman/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>



                              --------------------------------------------------------------------------------


                              Detailed Results:

                              Alignment:
                              Lawful Good ----- XXXX (4)
                              Neutral Good ---- XX (2)
                              Chaotic Good ---- XXX (3)
                              Lawful Neutral -- XXXXX (5)
                              True Neutral ---- XX (2)
                              Chaotic Neutral - XXX (3)
                              Lawful Evil ----- XXXX (4)
                              Neutral Evil ---- (-1)
                              Chaotic Evil ---- (-3)

                              Race:
                              Human ---- XXX (3)
                              Half-Elf - (-1)
                              Elf ------ (-4)
                              Halfling - (-2)
                              Dwarf ---- XXXXXXXXXXXXXXX (15)
                              Half-Orc - XXXXXX (6)
                              Gnome ---- XXXX (4)

                              Class:
                              Fighter - XXXX (4)
                              Ranger -- XX (2)
                              Paladin - XX (2)
                              Cleric -- (-1)
                              Mage ---- (-10)
                              Druid --- (0)
                              Thief --- X (1)
                              Bard ---- (0)
                              Monk ---- (0)

                              Damn, meme pas besoin d'y aller, j'aurais dit ça sans le faire
                              Dernière modification par BrOthErHooD, 10 septembre 2002, 10h19.
                              Exclusif, les Gothiques sont des produits de supermarché : pour les rendre présentables, on est obligé d'investir dans l'emballage et dans la musique d'ambiance.

                              Commentaire

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