VDMS, bientôt pour Win9x

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  • Zorbid
    Illusion Cybernétouille


    • septembre 2001
    • 1683

    #1

    VDMS, bientôt pour Win9x

    En direct du forum officiel:

    En deux mots, ça marche pas trop mal, mais ça plante encore de façon aléatoire et inexpliquée.
    Last time I talked to Chris (one week ago) VDMSound was working relatively well on Win98 with full SB and AdLib support. Only problem was that for some reason DirectSound won't work, WaveOut would run into problems every now and then, and the games would sometimes lock up. All three very likely related to crappy Win98 sound drivers, but that's why I'm waiting for more details from Chris. But yes, AdLib and SB work (as Chris said two weeks ago):
    Actually, now it hardly freezes at all! In fact, as far as I've seen AdLib works. (I could even say I am the first person to hear emulated AdLib music from a DOS game on a win9x machine with no OPLx chip!) I have changed DSoundDevice to WaveDevice and that allowed the init to complete. However, the sound is so broken (and the dos box loses responsiveness every now and then since it is blocked) it is much worse than on the same computer in win2000 (even at 8000hz). But you can hear it (and my FM midi player somehow plays things perfectly with no skips) well. MPU401 out now works and as far as I know Doom works perfectly with it (not sure about MPU IN).
    V.
    http://vogons.zetafleet.com/showthre...=&threadid=426
    pour plus d'infos.
    Dernière modification par Zorbid, 03 novembre 2002, 11h18.
    La modération est une bonne chose. Il ne faut pas en abuser...
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