Voici ce qu'il est écrit sur le site de Al Lowe
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Is Larry Dead?
It certainly appears so.
On February 22, 1999, Sierra informed me they were going to stop development of Leisure Suit Larry 8: Lust in Space. After 16 years of designing and programming games for them (surely some sort of entertainment software industry record), they asked me to clean out my office.
Things looked bad for the old Polyester Prince. I don't own the rights to Larry...Sierra does. And they're not interested in investing the 2-3 million dollars it takes to create a new game. While I'd love to do another Larry game, I can't; not without Sierra.
Sierra won't say "we will never do another Larry game." They just say "we don't want to do a Larry game at this time."
So Larry lies in limbo. Sierra hasn't actually "killed him," it's more like he's been tied up in the basement and left to die.
Or, as Guido Schlabitz told me, "Finally, Larry got laid, though only on ice!"
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A new development?
Not really.
Sierra's president, Mike Ryder, dropped some hints to PC Gamer magazine that "we're reviving the old franchises, including Leisure Suit Larry." PC Gamer emailed me immediately and asked if I was working on a new game. I replied that I would love to, if Sierra and I could work out the details.
Here's the story: Feb. 1, 2002, I met with Mike Ryder in his office. He said he was interested in "reviving the franchises that made Sierra," including Larry. I was ready, but skeptical. There were many details to consider. We agreed to work via email that week and get together again soon.
After hearing nothing from him for the next month, I emailed him to see what had happened. It took him a month to email back that he was really busy and would get to me soon. More than four months have passed since that email and I've still heard nothing more from him.
Add to that the recent news that Sierra has no copies of any Larry games left in the warehouse and they don't intend to make any more. "It's too expensive to print the large quantities necessary to get a volume discount," says their production manager. Let's see: they have no cost of development, no marketing, no advertising, no sales commissions, a big warehouse that's already paid for, etc., etc., but they can't afford to keep a backlist?
I've heard from various sources that Sierra wants to "revive the old franchises." I'm all for that. And I have literally thousands of emails posted on this site from fans who would love nothing more!
I'm still waiting. My office is just up the hill from Sierra's office. I can be there in ten minutes. I'd love to get the call!
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*saute partout*
, ils n'en restaient pas moins excellents.



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