- 1. Webmail / credentials.php fixed and pushed. That was a leftover from cleaning up the repo: I deleted the scriptIM2 directory but missed the include in webmail.php. Good catch.
- 2. BrowserPlugins , you're right, the path in IMBrowser.ini is relative and goes up one level. I'll change it to `.\BrowserPlugins` and ship the folder inside the browser directory so it's self-contained.
- 3. QuickTime very useful, I hadn't tested that. I'll add it to the readme: uninstall the version the game installs, install 7.7.9 from Apple.
Interesting that XP SP3 broke things for you, it's what fixed a graphical bug on my machine. Clearly it depends on the setup, so I'll present those as "things to try" rather than a recipe.
for the rest of the issues
Game window on 4K: nothing to be done, unfortunately. Director8 is hardcoded to 800x600 in every movie file, with absolute sprite coordinates, and all the artwork is bitmap made for that resolution. Rendering it larger would just interpolate the same images. Best option is running the desktop at 800x600 and letting the GPU scale, or an upscaler like Lossless Scaling (but neet a windowed mode which I couldn't get) .
I can also tell you it's worst for the Addon the 13rd victime cause they implemented a resolution switch from game elements to MOV files and it's break the game. my best shot was again Windows compatibility option on the High DPI. will talk about it soon.
Shockwave size on xineph: there may be an actual fix I haven't tried. The plugin scales the movie to whatever dimensions are declared in the object/embed tags of index.html. Doubling width and height there should double the display. It means editing an archived page, so I'd flag it as a modification, but it's worth testing, I'll try it tomorrow.
**On the unused files:** the .pac is optional, it's an alternative to editing the hosts file cause Like I said IMO it's not a good and secure solution, the idea was to redirecting the game's domains at browser level only, so the real sites stay reachable. The game itself doesn't read it, so hosts entries are still required either way. The doc directory is decompiled Lingo from the game's script casts, reference material for anyone digging into the bugs, not needed to play. I'll make both of those clear in the readme.
Tell me if you have any issues with the "BOS" puzzle as I still strugle to fix it for now (the slowing the game exe is the only one working 100% but it's a Pain in the A imo).
Please do keep reporting, this is genuinely helpful.



Commentaire